Utilizing satellite images and historical maps, every major location, house, ridge and hill are depicted as accurately as possible within the game’s unique art style. It’s not only insanely easy to learn, but also incredibly innovative” What players say: “Innovative movement system - this is by far an awesome system they developed. Consequently, you are able to give generic commands to your units and can rely on them to fight efficiently without the need for “babysitting”. Units do not need your micromanagement because they are able to act on their own initiative and re-align, switch targets, withdraw and form battle lines without player input. Well worth it, can't wait for the next one.”ĭrag simple movement arrows to command large forces easily. This game is a different experience every time. What players say:“9 different AI profiles, multiple outcomes, multiple strategies, casualties carry over. These choices greatly increase the number of possible battle outcomes and challenges. For example, when leading the Confederates, on the morning of July 2nd, you can choose to attack at Cemetery Hill and not make a delayed flanking maneuver at Peach Orchard… if you have managed to take Seminary Ridge the previous day! You can even choose to defend and wait for your AI opponent to take the initiative between days. Each day can be separated by up to 3 time phases and the armies’ condition and positioning on the map are saved.Īccording to battle events, you have the possibility to take decisions that can change the tide of the battle based on your prior tactical prowess. The battle is dynamically fought in time phases and can last up to 4 days. Reinforcements arrive from historically accurate directions as the battle progresses, however, random events, delays and tactical differences are always a possibility that can change the results of each engagement compared to history.Ĭan you re-enact Pickett’s Charge? What if Lee attacked the center of the Union Army early in the morning of July 2nd of 1863 instead of attempting to flank the extreme left in the afternoon? What would happen if Meade counter-attacked on July 4th 1863? These questions and more can be answered within the game engine of Ultimate General: Gettysburg. On the morning of July 1st 1863, the two armies meet near Gettysburg. What players say: “Fantastic AI - don't know what kind of brain you put in this game but it works” For example a defensive opponent may not attack ferociously in the first engagement and progressively advance its forces in the next battles. The AI will try to win the battle with tactics that fit to its personality. AI Commanders are able to evaluate and gain tactical superiority in real time, reacting according to their different commanding skills, aggressively or defensively, heroically or cunningly and resemble different, competent human players.Įach one of the AI generals is a formidable, non-scripted opponent who can actively try to flank you, secure strategic locations with artillery, keep reserves and reinforce areas that it attacks or defends. The game’s difficulty is accomplished only by nine distinctive AI personalities, each with their own advantages and special skills. Ultimate General: Gettysburg does not use “AI gameplay cheats” because it does not need them. It has been voted as Best Strategy Game of 2014 by PCGamesN. Lead your army and win the Battle of Gettysburg! Your decisions and military performance play a crucial role in the result. You have the freedom to use different strategies while the battle progresses. The game features the most accurately created map, complex morale, innovative control mechanics and smart AI. About This Game Ultimate General: Gettysburg is a Tactical Battle Simulator that allows you to lead thousands of soldiers in the famous Battle of Gettysburg as commander of either the Union or Confederate army.
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